Please use this identifier to cite or link to this item: https://openlibrary-repo.ecampusontario.ca/jspui/handle/123456789/1123
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dc.contributor.authorPatel, Manan Kaushikbhai-
dc.contributor.editorRobinson, Amanda-
dc.contributor.editorWells, Andrew-
dc.contributor.editorCallan, Alana-
dc.date.accessioned2022-03-23T23:02:25Z-
dc.date.available2022-03-23T23:02:25Z-
dc.date.issued2022-
dc.identifier5e0c76bb-9469-4c4c-9c64-a08dfd6e6bbe-
dc.identifier.urihttps://openlibrary-repo.ecampusontario.ca/jspui/handle/123456789/1123-
dc.description.sponsorshipThis project is made possible with funding by the Government of Ontario and through eCampusOntario’s support of the Virtual Learning Strategy.en_US
dc.description.sponsorshipThis project is made possible with funding by the Government of Ontario and through eCampusOntario's support of the Virtual Learning Strategy.-
dc.language.isoengen_US
dc.rightsOCL 1.0 | https://www.ecampusontario.ca/wp-content/uploads/2021/10/Ontario-Commons-License-1.pdfen_US
dc.titleDesign Concepts for Virtual Reality Gamesen_US
dc.typeLearning Objecten_US
dcterms.accessRightsRestricted Access-
dcterms.accessRightsRestricted Accessen_US
dcterms.educationLevelCollegeen_US
dcterms.educationLevelAdult and Continuing Educationen_US
dc.identifier.slughttps://openlibrary.ecampusontario.ca/catalogue/item/?id=5e0c76bb-9469-4c4c-9c64-a08dfd6e6bbe-
ecO-OER.AdoptedYesen_US
ecO-OER.AncillaryMaterialNoen_US
ecO-OER.InstitutionalAffiliationFleming Collegeen_US
ecO-OER.ISNI0000 0001 0745 1291en_US
ecO-OER.ReviewedNoen_US
ecO-OER.AccessibilityStatementYesen_US
ecO-OER.CourseTitleFleming College, Micro-Credential: Design Concepts for Virtual Reality Games (COMP635)en_US
lrmi.learningResourceTypeEducational Unit - Micro-Credentialen_US
lrmi.learningResourceTypeAssessment - Self-Assessment/Practiceen_US
lrmi.learningResourceTypeAssessment - Formal Assessmenten_US
ecO-OER.POD.compatibleNoen_US
dc.description.abstractVirtual Reality is an emerging field with diverse employment opportunities ranging from programming, engineering, design, and media development. This micro-credential will help students learn how to design and create virtual reality applications.en_US
dc.description.abstractThrough this course, students will gain hands-on practice working with virtual reality (VR) design, such as graphic features, user interface, animation systems, game objects, and physics systems. Learners will find out how to measure the performance of their design and learn optimization techniques to improve it. They will put their skills to the test by creating an immersive game in the final assignment.en_US
dc.description.abstractThe learning outcomes are 1. Demonstrate how to set up a VR environment in Unity--2. Explore and make use of the graphics features in Unity--3. Perform Scripting Management for VR game design--4. Demonstrate Multimedia and User-Interface Management in Unity.en_US
dc.description.abstractThis micro-credential includes learning lessons, student activities, and assignments. The course can be downloaded into a learning management system such as Desire2Learn or Brightspace.en_US
dc.subject.otherArt & Design - Digital Artsen_US
dc.subject.otherTechnology - Programming & Programsen_US
ecO-OER.VLS.projectIDFLEM-1197en_US
ecO-OER.VLS.CategoryDigital Content - Create a New Online Courseen_US
ecO-OER.VLSYes-
ecO-OER.VLSYesen_US
ecO-OER.CVLPNo-
ecO-OER.CVLPNoen_US
ecO-OER.ItemTypeMicro-Credentialen_US
ecO-OER.MediaFormatSCORM Packageen_US
ecO-OER.VLS.cvlpSupportedNoen_US
Appears in Collections:VLS Collection

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FLEM-1197-Quality Matters Review Checklist - VR Design Concepts for Virtual Reality.pdf
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Design Concepts for Virtual Reality Games -Revised_CommonCartridge.zip
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Design Concepts for Virtual Reality Games -Revised_D2L.zip
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Design Concepts for Virtual Reality Games-Videos.zip
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