Virtual Reality is an emerging field with diverse employment opportunities ranging across programming, engineering, design, and media development. Students will learn to create their own VR scenes, landscapes, and 3D assets in this front-end-design-focused course. They will learn the basics of the game engine Unity and Microsoft Visual C# programming and gain an understanding of the User Interface (UI) and logic to develop a simple UI system and User Experience (UX). Students will be able to consolidate their skills in the final project, to design and build an executable application on the VR platform.
The learning outcomes are 1. Explore the functions of Unity Editor--2. Demonstrate how to use graphical features in Unity--3. Explore the Unity User Interface and Multimedia graphics--4. Build a VR Application in Unity.
This micro-credential includes learning lessons, student activities, and assignments. The course can be downloaded into a learning management system such as Desire2Learn or Brightspace.