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360 Essentials : A Beginner’s Guide to Immersive Video Storytelling

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dc.contributor.author Cameron, Joshua
dc.contributor.author Gould, Gary
dc.contributor.author Ma, Adrian
dc.contributor.other Adam Chen
dc.contributor.other Stephanie Lui
dc.creator Cameron, Joshua
dc.creator Gould, Gary
dc.creator Ma, Adrian
dc.date.accessioned 2021-06-01T19:40:39Z
dc.date.available 2021-06-01T19:40:39Z
dc.date.issued 2021
dc.identifier ad6090e5-8820-48e5-a283-55de896d8ca4
dc.identifier.uri https://openlibrary-repo.ecampusontario.ca/jspui/handle/123456789/901
dc.description.tableofcontents 1. What is 360 Video?
dc.description.tableofcontents 2. 360 Gear Guide
dc.description.tableofcontents 3. A Guide to Shooting in 360
dc.description.tableofcontents 4. 360 Storytelling Approaches
dc.description.tableofcontents 5. Sound for 360 Video
dc.description.tableofcontents 6. Editing Tips for 360 Video
dc.description.tableofcontents 7. The Ethics of 360 Video
dc.description.tableofcontents 8. Where Do We Go From Here?
dc.language.iso eng en_US
dc.publisher Toronto Metropolitan University Library
dc.relation.isformatof https://pressbooks.library.torontomu.ca/360essentials/
dc.rights CC BY | https://creativecommons.org/licenses/by/4.0/ en_US
dc.subject 360 Video
dc.subject Virtual Reality
dc.title 360 Essentials : A Beginner’s Guide to Immersive Video Storytelling en_US
dc.type Book
dcterms.accessRights Open Access
dcterms.educationLevel Adult and Continuing Education
dcterms.educationLevel College
dc.date.updated 2023-06-15
dc.identifier.slug https://openlibrary.ecampusontario.ca/catalogue/item/?id=ad6090e5-8820-48e5-a283-55de896d8ca4
ecO-OER.Adopted No
ecO-OER.AncillaryMaterial No
ecO-OER.InstitutionalAffiliation Toronto Metropolitan University en_US
ecO-OER.ISNI 0000 0004 1936 9422
ecO-OER.Reviewed No
ecO-OER.POD No
ecO-OER.AccessibilityStatement Unknown
lrmi.learningResourceType Learning Resource - Reference Material
ecO-OER.POD.compatible No
dc.description.abstract Interest in 360 video and virtual reality has really skyrocketed in recent years and some amazing content is being created. The authors have been exploring and experimenting with 360-degree video, photography and spatial audio recording, and figuring out how these elements can be used to create incredible, immersive experiences. From capturing special events that give you the best seat in the house to producing virtual reality documentaries that make you feel like you’re actually there, creating 360 video and virtual reality (VR) content can be an exciting and uniquely engaging form of storytelling.Our objective with this resource is to walk you through the essential steps in creating compelling and engaging 360 video experiences. While some prior experience with photography or videography can help, the technology available now gives anybody the ability to produce this type of amazing content. By the time you work your way through this book’s chapters and exercises, you will be able to: Set up, operate and shoot high quality pictures and video with a 360 video camera -- Turn your 360 videos into basic virtual reality content -- Understand some of the ethical challenges associated with immersive content -- Develop stronger stories and narrative 360 content. en_US
dc.subject.other Art & Design - Visual Arts en_US
dc.subject.other Arts & Design - Digital Arts en_US
dc.subject.other Technology - Programming & Programs en_US
ecO-OER.ItemType Reference Material
ecO-OER.MediaFormat HTML/XML
ecO-OER.MediaFormat PDF


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