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Applying Digital Experience Design to Teaching and Learning Environments

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dc.contributor.author Pachai, Amy
dc.contributor.author Soares, Carlie
dc.contributor.author Ghilic, Irina
dc.contributor.author Kotch, Neil
dc.contributor.author Cerna, Nidia
dc.contributor.other McKnight, Brent
dc.contributor.other Tuer, Frances
dc.contributor.other Van Gastel, Gregory
dc.contributor.other Perkovic, Ines
dc.contributor.other Good, Jamie
dc.contributor.other An, Jeannie
dc.contributor.other Blackwood, Jessica
dc.contributor.other Kehoe, Joanne
dc.contributor.other Brown, Kate
dc.contributor.other Lorentz, Lisa
dc.contributor.other Truong, Mekayla
dc.contributor.other Cadieux, Michelle
dc.contributor.other Perkovic, Olga
dc.date.accessioned 2022-06-10T18:54:41Z
dc.date.available 2022-06-10T18:54:41Z
dc.date.issued 2022-02-28
dc.identifier 21ad87a0-56c4-47bd-bbd7-6719820b0588
dc.identifier.uri https://openlibrary-repo.ecampusontario.ca/jspui/handle/123456789/1446
dc.description.sponsorship This project is made possible with funding by the Government of Ontario and through eCampusOntario’s support of the Virtual Learning Strategy (VLS) and Ontario Exchange (OEX). To learn more about VLS and OEX visit: https://vls.ecampusontario.ca. en_US
dc.description.tableofcontents I. Module 1: Defining Online Education for You and Your Learners en_US
dc.description.tableofcontents II. Module 2: Conceptualizing Digital Experience Design for Impactful Teaching en_US
dc.description.tableofcontents III. Module 3: Implementing Strategic Tools and Techniques for Learning en_US
dc.description.tableofcontents IV. Module 4: Creating Long-Lasting Digital Learning Assets en_US
dc.language.iso eng en_US
dc.publisher Teaching and Learning Services, DeGroote School of Business, McMaster University en_US
dc.relation.isformatof https://ecampusontario.pressbooks.pub/digitallearningexperiencedesign/ en_US
dc.rights CC BY-NC-SA | https://creativecommons.org/licenses/by-nc-sa/4.0/ en_US
dc.subject Learning Experience Design en_US
dc.title Applying Digital Experience Design to Teaching and Learning Environments en_US
dc.type Learning Object en_US
dcterms.accessRights Open Access
dcterms.educationLevel College en_US
dcterms.educationLevel University - Undergraduate en_US
dcterms.educationLevel University - Graduate & Post-Graduate en_US
dcterms.educationLevel Adult and Continuing Education en_US
dc.identifier.slug https://openlibrary.ecampusontario.ca/catalogue/item/?id=21ad87a0-56c4-47bd-bbd7-6719820b0588
dc.rights.holder McMaster University en_US
ecO-OER.Adopted No en_US
ecO-OER.AncillaryMaterial No en_US
ecO-OER.InstitutionalAffiliation McMaster University en_US
ecO-OER.ISNI 0000 0004 1936 8227 en_US
ecO-OER.Reviewed No en_US
ecO-OER.AccessibilityStatement Yes en_US
ecO-OER.AccessibilityURI https://ecampusontario.pressbooks.pub/digitallearningexperiencedesign/front-matter/acknowledgements/ en_US
lrmi.learningResourceType Instructional Object - Teaching/Learning Strategy en_US
lrmi.learningResourceType Interactive Activity - Participatory Learning en_US
lrmi.learningResourceType Learning Resource - Book en_US
lrmi.learningResourceType Learning Resource - Reference Material en_US
ecO-OER.POD.compatible No en_US
dc.description.abstract This learning resource provides a comprehensive overview of how to transform digital content into an engaging, collaborative, accessible, diverse, and memorable learning experience. Modules consist of interactive videos accompanied by a detailed open-access guidebook of resources, templates, information, and activities. The content, recommendations, and resources provided within these modules are tailored for various learning experiences, class sizes, types of courses (college, undergraduate, post-degree), demographics, and learner personas. The four modules also serve as a self-referential example of Digital Experience Design put into practice. The modules are developed by a diverse and experienced team with Design Thinking principles in place and demonstrate how Digital Experience Design can be applied to teaching and learning environments, to maximize the impact of online or blended courses for all audiences through effective learning experience design.    en_US
dc.subject.other Public Services - Education en_US
dc.subject.other Support Resources - Career Development en_US
dc.subject.other Support Resources - Educator Development en_US
dc.subject.other Support Resources - Learner Success en_US
dc.subject.other Support Resources - Open Education en_US
ecO-OER.VLS.Category Digital Capacity-Collaborative en_US
ecO-OER.VLS No en_US
ecO-OER.CVLP.projectID MCMA-884 en_US
ecO-OER.CVLP Yes en_US
ecO-OER.ItemType Instructional Object en_US
ecO-OER.ItemType Learning Resource en_US
ecO-OER.MediaFormat Image en_US
ecO-OER.VLS.cvlpSupported No en_US


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