dc.contributor.author |
Barrette-Ng, Isabelle |
|
dc.contributor.author |
Clare, Adam |
|
dc.contributor.author |
Cogswell, Adrian |
|
dc.contributor.author |
Kehn, Alexander |
|
dc.contributor.author |
McLeavey, Amelia |
|
dc.contributor.author |
Tomscak, Ariana |
|
dc.contributor.author |
Davis, Ethan |
|
dc.contributor.author |
Duffield, Fred |
|
dc.contributor.author |
Gallagher, Martin |
|
dc.contributor.author |
Tomcsak, Talida |
|
dc.contributor.author |
Brousseau, Mike |
|
dc.contributor.author |
Lubrick, Mark |
|
dc.date.accessioned |
2022-06-28T17:04:39Z |
|
dc.date.available |
2022-06-28T17:04:39Z |
|
dc.date.issued |
2022-02-28 |
|
dc.identifier |
3a69ab45-0e83-4eee-ba83-d2547df5ebe4 |
|
dc.identifier.uri |
https://openlibrary-repo.ecampusontario.ca/jspui/handle/123456789/1508 |
|
dc.description.sponsorship |
This project is made possible with funding by the Government of Ontario and through eCampusOntario’s support of the Virtual Learning Strategy. |
en_US |
dc.language.iso |
eng |
en_US |
dc.relation.isformatof |
https://github.com/Amelia-McLeavey/mywatershed-game |
en_US |
dc.rights |
CC0 | https://creativecommons.org/publicdomain/zero/1.0/ |
en_US |
dc.title |
myWATERSHED : A Sandbox Game for Connecting and Accelerating Sustainability Stewards of the Future |
en_US |
dc.type |
Learning Object |
en_US |
dcterms.accessRights |
Open Access |
en_US |
dcterms.accessRights |
Open Access |
|
dcterms.educationLevel |
University - Undergraduate |
en_US |
dc.identifier.slug |
https://openlibrary.ecampusontario.ca/catalogue/item/?id=3a69ab45-0e83-4eee-ba83-d2547df5ebe4 |
|
ecO-OER.Adopted |
No |
en_US |
ecO-OER.AncillaryMaterial |
No |
en_US |
ecO-OER.InstitutionalAffiliation |
University of Windsor |
en_US |
ecO-OER.ISNI |
0000 0004 4910 2745 |
en_US |
ecO-OER.Reviewed |
No |
en_US |
ecO-OER.AccessibilityStatement |
Unknown |
en_US |
lrmi.learningResourceType |
Interactive Activity - Game/Serious Game |
en_US |
ecO-OER.POD.compatible |
No |
en_US |
dc.description.abstract |
Restoration ecology courses stress that students learn knowledge and leadership skills necessary to successfully restore degraded regions. Yet traditional classrooms offer limited opportunities to plan and implement restoration. To train and empower youth to take on the challenge of ecological restoration and reconnect with nature, the myWATERSHED sandbox game will create a digital twin of the Great Lakes that allows learners to engage in restoration using a simulated endangered species restoration effort. The myWATERSHED game offers users a unique opportunity to take ownership of restoration solutions through real-world data and take this knowledge further by challenging them to make management decisions in a highly realistic simulated environment. |
en_US |
dc.subject.other |
Sciences - Earth Sciences |
en_US |
ecO-OER.VLS.projectID |
WIND-1310 |
en_US |
ecO-OER.VLS.Category |
Digital Content - Create a New Simulation, Serious Game or XR Experience |
en_US |
ecO-OER.VLS |
Yes |
en_US |
ecO-OER.CVLP |
No |
en_US |
ecO-OER.ItemType |
Interactive Activity |
en_US |
ecO-OER.ItemType |
Simulation |
en_US |
ecO-OER.MediaFormat |
Other |
en_US |
ecO-OER.VLS.cvlpSupported |
No |
en_US |