Abstract:
The central theme of every (bio)chemistry course is how the three-dimensional (3D) structure of macromolecules determines their biological function. The traditional approach to learning these concepts relies on static or non-immersive media such as textbook illustrations or videos. Numerous studies have documented conceptual challenges that students experience while learning about 3D structure-function relationships using traditional methods.
Virtual reality (VR) promises to revolutionize the way molecular sciences are taught in university. VR provides an immersive, interactive experience that cannot be achieved using traditional teaching methods. Recently, the applicants conducted a pilot project using Oculus Quest 2 VR headsets in a third-year biochemistry course at York University. The results from the project clearly showed the feasibility of using VR technology in an undergraduate classroom and demonstrated both students’ enthusiasm for the technology and the pedagogical benefits of its use.
We have created a series of interactive learning modules using the multi-functional Nanome environment in VR. These tutorials span a range of chemistry and biochemistry topics that are documented in the literature to be particularly challenging for student learners. These modules can be used by any instructor who has the necessary VR hardware without any additional cost and with a minimal amount of advance preparation. These modules are interactive, whereby a user can pause the recording in VR, and interact with the molecules using a wide range of tools within the Nanome software. Collaboration between multiple users in VR is also possible. We have also provided a collection of assessment questions to supplement interactive lessons in VR.